#ifndef __TEST_PULLEY_JOINT_H__
#define __TEST_PULLEY_JOINT_H__

#include "BaseLayer.h"

class TestPulleyJoint : public BaseLayer {
public:
	TestPulleyJoint() {}
	~TestPulleyJoint() {}
	static CCScene* scene();
	virtual bool init();
	CREATE_FUNC(TestPulleyJoint);

public:
	void update(float dt);

public:
	void initJoint();

};

#endif // __TEST_PULLEY_JOINT_H__